This project was a learning experience, as I optimised all of my assets for use in Unreal Engine 4 and did all of the texturing myself in Substance Painter. We did this project for university together with my colleague who was responsible for modeling the garage itself including doors and a window, which were textured using in-engine materials from the Starter Pack, Megascans and using the 200+ Grunge Decals pack by TextureMax.
The rest of the 3D assets came from Workshop Tools And Props Barrels Boxes Bundle vol.1 by Defect and Light Foliage by MYTHRA TECH.