Graduate of Game and Virtual Reality Design Master's Programme from the University of Silesia, Katowice. Experienced in game art and creating 3D models for games. Looking for work.
- Producing diverse 3D objects in Blender tailored for Unity engine.
- Leveraged optimization techniques to reduce polygon counts, ensuring smooth rendering and interaction.
- Transformed complex models into efficient low-poly versions, facilitating integration into Unity projects.
- Demonstrated proficiency in applying textures and materials using Adobe 3D Substance Painter, elevating the visual appeal of 3D assets.
- Collaborated effectively withing team environment, following scrum methodology to coordinate tasks and meet project milestones.